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This learning guide provides the following tools:

  • A proposed agenda to help you grasp the scope and sequence of the learning session
  • Practice activities to provide you with hands-on experiential learning

Each activity is created to simulate a specific objective and includes steps for you to follow. Each activity also includes a review exercise that enables you to identify any problem areas that require additional support.

Each activity includes the following standard components:

  • Who should complete this activity: Outlines which learners should complete an activity based on their job role
  • Why you should complete this activity: Defines the purpose of the activity, and highlights the importance of completing it
  • Recommended reading: Outlines any reading or self-study materials that are associated with an activity
  • Time required to complete this activity: States an approximate time to complete an activity
  • Apply what you know: Provides steps to follow when performing a hands-on activity
  • Review what you know: Provides review questions to verify comprehension of activity objectives

Learning resources

Activity files

The following table lists the files used in the activities. All activity source files are located in a ZIP archive, which you will extract in Activity 2.

Note: Sample files were also installed with your Pandora software, and can be found in your Pandora folder under Sample Files. Any new or updated activity files created after the installation of your Pandora software will be available in the ZIP archive.

Activity

File Path

Activity Source File Names

3

Activity Source Files\ Hungry Cat Carton

Hungry Cat Carton.CF2
Hungry Cat Carton 1.pdf

4

Activity Source Files\ Hungry Cat Carton

Hungry Cat Carton 2.pdf

5

Activity Source Files\ Brighton Cracker Box

CAD1.dxf
Cracker Box.pdf

 6 

TwoSidedLayouts\ HC_Carton  

Hungry Cat Carton.CF2 
Hungry Cat Carton 1.pdf

Hungry Cat Mirror-Horiz-Wbleed.pdf
 TwoSidedLayouts\ HC_Label  

Hungry Cat Label 1 Front.pdf 
Hungry Cat Label 1 Back.pdf

7

Activity Source Files\ PetraBag

PetraBag_Green.pdf

8

Activity Source Files\ Hungry Cat Label

Hungry Cat Label 1.pdf
Hungry Cat Label 2.pdf

9

Activity Source Files\ Soap Label

AloeSoapLabel.pdf

10

 

Activity Source Files\ Hungry Cat Carton

Hungry Cat Carton 1.pdf
Hungry Cat Carton.CF2

Activity Source Files\ Neck Label Neck Label.pdf 

11

Activity Source Files\ Hungry Cat Carton

Hungry Cat Carton 1.pdf

13

 

Activity Source Files\ Hungry Cat Carton

Hungry Cat Carton 2.pdf
Hungry Cat Carton.CF2

Activity Source Files\ Neck Label Neck Label.pdf 
Activity Source Files\Marks ColorBars_CyBk.pdf 

14

Activity Source Files\ Bleed Samples

Carton.CF2
Green Box.pdf
Red Box.pdf

15

Activity Source Files\ Hungry Cat Carton

Hungry Cat Carton.CF2
Hungry Cat Carton 1.pdf

16

CAD Correct Activity


Brighton.pdf
Brighton.cf2 
17Activity Source Files\ Versioning

Hungry Cat Carton.CF2
Hungry Cat Carton Base.pdf
Hungry Cat Carton English OP.pdf
Hungry Cat Carton French OP.pdf 

18Activity Source files\ SmartLayout

Healthy-VitaminA.pdf
Healthy-VitaminB.pdf
Healthy-VitaminC.pdf

Healthy-VitaminD.pdf
Coconut.PDF

Honeycomb.PDF
ImpactBlonde.PDF
ImpactBurgundy.PDF
ImpactCaramel.PDF
PowderColour_4L.PDF
PowderColour_7L.PDF
PowderNonBio_F4.PDF
PowderNonBio_F7.PDF 

Proposed agenda

The following proposed agenda outlines the sequence and objectives of the learning session.

Time to Complete

Activity Objectives

20 minutes

Activity 1: Getting familiar with Pandora
Objective 1—Learn about the selections available In the Preferences dialog box.
Objective 2—Learn the purpose of the job properties view and the layout view.
Objective 3—Learn the purpose of the functional palettes available in the Pandora Software.
Objective 4—Identify all the toolbar icons.
Objective 5—Locate the available menus and the menu items.

20 minutes

Activity 2: Set up Pandora for use
Objective 1—Copy the training activity files to an accessible location.
Objective 2—Create a folder to store your Pandora activity jobs.
Objective 3—Select the preferences required for the hands-on activities.
Objective 4—Set up the ShopMap palette with all materials and equipment needed.

30 minutes

Activity 3: Create a Pandora job
Objective 1—Create a new job and provide job information.
Objective 2—Add materials and equipment to the job from the ShopMap palette.
Objective 3—Import a die and artwork to the job, and position the artwork.
Objective 4—Add marks to the job.
Objective 5—Save and output the job as a PDF file.

30 minutes

Activity 4: Edit a Pandora job
Objective 1—Open an existing job, and save it with a new name.
Objective 2—Replace the existing substrate with a different substrate size.
Objective 3—Replace the existing artwork with different artwork.
Objective 4—Add contact information to the substrate.
Objective 5—Output the job as a PDF file.

30 minutes

Activity 5: Create a single-sided die template
Objective 1—Create a job template and save it with a name.
Objective 2—Locate the job template.
Objective 3—Import artwork and position the artwork in the job template.
Objective 4—Save the job template as a live job.
Objective 5—Output the job as a PDF file.
Objective 6—Open the job template to verify it doesn't contain artwork.

15 minutes

Activity 6: Create a double-sided job 
Objective 1—Create a sheetwise layout in stand-alone Pandora.
Objective 2—Create a perfector layout in stand-alone Pandora.

30 minutes

Activity 7: Step and Repeat: Simple job
Objective 1—Create a new job.
Objective 2—Add job resources for a simple step-and-repeat job.
Objective 3—Create dummy artwork and position one instance on the substrate.
Objective 4—Step and Repeat the dummy artwork including crop marks.
Objective 5—Save the job with the dummy artwork.
Objective 6—Replace the dummy artwork with live artwork
Objective 7—Save the job with the live artwork, and output it as a PDF file

30 minutes

Activity 8: Step and Repeat: Staggered job
Objective 1—Create a new job.
Objective 2—Add job resources for a staggered step-and-repeat job.
Objective 3—Import artwork to the job.
Objective 4—Step and Repeat the first piece of artwork.
Objective 5—Step and Repeat the second piece of artwork.
Objective 6—Edit an existing Step-and-Repeat layout.
Objective 7—Add and position a SmartMark in the layout.
Objective 8—Set the distortion values for output.
Objective 9—Save the job, then output it as a PDF file. 

30 minutes

Activity 9: Step and Repeat: Wrapped job
Objective 1—Create a new job.
Objective 2—Add job resources for a wrapped step-and-repeat job.
Objective 3—Import artwork and position it on the substrate.
Objective 4—Step and Repeat the artwork.
Objective 5—Add and Duplicate a mark.
Objective 6—Save the job, then output it as a PDF file.

30 minutes

Activity 10: Combine a die file with Step-and-Repeat artwork
Objective 1—Create a new job.
Objective 2—Add job resources from the ShopMap palette for a ganged substrate.
Objective 3—Import and position a die and add artwork.
Objective 4—Add and position the independent PDF artwork.
Objective 5—Step and Repeat independent PDF artwork.
Objective 6—Add marks and information to substrate and artwork.
Objective 7—Save the job, then output it as a PDF file.

30 minutes

Activity 11: Resizing artwork in Pandora
Objective 1—Create a new job.
Objective 2—Add job resources from the ShopMap palette.
Objective 3—Import artwork and place on the substrate.
Objective 4—Measure the artwork front panel.
Objective 5—Resize and center the artwork.
Objective 6—Step and Repeat the artwork.
Objective 7—Save the job, then output it as a PDF file.

30 minutes

Activity 12: Using marks in Pandora
Objective 1—Place provided marks on a layout.
Objective 2—Bind marks to artwork.
Objective 3—Bind die station number marks to die stations.
Objective 4—Save the job, then output it as a PDF file.

30 minutes

Activity 13: Editing Marks in Pandora
Objective 1—Create a new job.
Objective 2—Add job resources from the ShopMap palette.
Objective 3—Import and position a die and add artwork.
Objective 4—Place and edit an editable text mark.
Objective 5—Convert a simple mark to a SmartMark.
Objective 6—Add and position the independent PDF artwork.
Objective 7—Step and Repeat independent PDF artwork.
Objective 8—Import custom user marks.
Objective 9—Save the job, then output it as a PDF file.

20 minutes

Activity 14: Resolve Overlapping Bleeds
Objective 1—Create a new job and add materials and equipment.
Objective 2—Import a die and artwork, and position on the substrate.
Objective 3—View bleed overlap results.
Objective 4—Create an automatic split bleed path.
Objective 5—Create an automatic bleed path based on selected artwork.
Objective 6—Create a manual bleed path.

20 minutes

Activity 15: Create Automatically Sized Substrates
Objective 1—Create a new job and provide job information.
Objective 2—Automatically add and replace the substrate.
Objective 3—Position and view the artwork.
Objective 4—Add marks to the job.
Objective 5—Save and output the job as a PDF file.

10-15 minutes

Activity 16: Edit a CF2 file using Kodak CAD Correct 
Objective 1—Create a new job for editing a CF2 file using CAD Correct.
Objective 2—Add job resources from the ShopMap palette.
Objective 3—Add an existing die using CAD Correct.
Objective 4—Add altered die file to Pandora and add the artwork and marks.
Objective 5—Save and output the job as a PDF file.

30 minutes

Activity 17: Create a regional versioning job 
Objective 1—Create a new job and set Preferences.
Objective 2—Add materials and equipment to the job.
Objective 3—Import a die and artwork and position the artwork.
Objective 4—Add marks to the job
Objective 5—Save and output the job as a PDF File. 

30 minutesActivity 18: Create a Smart Layout 
Objective 1—Create a new Smart Layout job (Job 1).
Objective 2—Create a Smart Layout manually.
Objective 3Save Smart Layout Job 1, and output it as a PDF File.
Objective 4Create a second Smart Layout job (Job 2).
Objective 5—Prepare an Excel file for the Smart Layout. 
Objective 6—Create a Smart Layout by importing an Excel file.  
Objective 7Save Smart Layout Job 2, and output it as a PDF File.  
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